Ortega has a respectable health pool, but foregoes an actual passive ability by being allowed to carry 2 Primary Weapons. Unless you’re playing solo, it’s easier to justify having her bring different supply drops or equipment. This allows her to fill a more flexible combat role and still be a frontline competitor. Ortega can pretty much use any weapon in the game except for the Minigun and Grenade Launcher. The orbital laser is super cool and relatively powerful, yet hard to control and master. It might have a little bit of value to teams who are struggling however. His passive is almost unnoticeable, and his surveillance skill… just shows you that there are, as always, dinos near you. To counter his grenade launcher, Amir has the lowest health pool in the game. Also, you should probably be the guy calling in all the ammo drops, because you will make sure there is ALWAYS ammo on the field. It does massive damage to anything you point it at, but until you get upgrades for it, be prepared to deal with a slow rate of fire, and a slow reload. Her regen/buff ability might save you in a pinch, but not always.Īmir is the only character with access to the Grenade Launcher, and boy is it a doozy. The passive healing is negligible, and the static barricades are a little tricky and time consuming to deploy and utilize. Rosy does have high health, which makes her the tankiest character in the game, though honestly her abilities are pretty lackluster. When I play as Rosy, I tend to prefer using the Shotgun/Machine gun It’s obviously not the most accurate, and you also have to manage an overheat meter and keep feeding it ammunition. It does low damage despite its rate of fire until you grind out some upgrades for it. A word of caution though: the Minigun isn’t always the best thing to use. The most notable thing about Rosy is that she is the only character who can use the Minigun.
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